Solid range allows the move to connect from the default neutral position. Applies the following effects to self when this character evades an enemy attack with a Vanishing Step:
Vegito's 2H goes very high, making it one of the highest hitting 2H in the game. The following effects occur after enemy attack is over (activates once):
Search, discover and share your favorite Vegeta GIFs. A small delay will allow it to catch the opponent's buttons, which will let you oppress the opponent with 5L more easily. j.S is also amazing for same-side mix-up and for beating anti-airs during scramble situations. https://www.dustloop.com/wiki/index.php?title=DBFZ/SSB_Vegito&oldid=189302, Mobile Suit Gundam EXTREME VS. Maxi Boost ON. At max range, does 2 hits (200, 2300), Values in  is damage if Z-Changed before the punch lands (Minimum damage: 675). Strike Arts
j.H connects into j.2H and j.S in the corner, which can be useful for combos as well as converting off it in the corner if you hit an airborne opponent with it. Vegito's upper hair style stands firmly upwards like Vegeta, while having Goku's hairline and has two bangs sticking out like a downward \"V\" shape. Scales like a Medium, allowing for high damage.
The fact that it is invincible to everything except supers and grabs helps as well, as it can be used to predict a beam at close range and eat the entire thing, and your opponent most likely won't predict you barrier-ing their beam. Restores own health by 10% and Ki by 20. Controls â¢ Easily combos into j.214M for sliding knockdown. Search, discover and share your favorite Vegito Dragon Ball Super Saiyan Blue GIFs. Defense â¢ If they reflect anything, chain into this and blow them up for it. 28-abr-2020 - Explora el tablero de Joseline Quijas "vegito y gogeta" en Pinterest. If you use this for your smash instead of j.S, it will give you more corner carry at the cost of damage. See more ideas about dragon ball super, dragon ball z, dragon ball.
Applies the following effects to self from battle start until transformation:
It's also good on it's own for Vegito's damage, as while you can't easily confirm into it on the ground, you can easily combo into it after a j.214M sliding knockdown. Reduces damage received by 50% for 10 timer counts. Staple of his corner BnBs. The Potara fusion of Goku and Vegeta, Vegito was first created during the fight against Majin Buu. Requirements: 15 timer counts must elapse. Patch Notes â¢, â¢ He has tools for almost every situation, and the same tools are what helps him bully his opponent in blockstrings and pressure, plus also pushing him up to having one of the highest damage output in the game. Restores Ki by 20. Share to Tumblr. New to Gfycat? Discover and Share the best GIFs on Tenor. Can be good for mixes if one can take advantage of the low hit stun frames, though it must be called years in advance as it has an abysmal 65 frames of start up if called outside a combo. +20% to damage inflicted for 10 timer counts. j.S is considered beam property, making it excellent for snagging opponents below Vegito, and for catching those too eager to get in on you with an airdash. It sends the opponent straight out similar to Piccolo's j.H, so the best way to convert off it mid-screen would be j.236L > Vanish > j.214M. Does more damage close-range as opposed to far-range, Hits full screen, dragging the opponent down with the sword, Deals less hits the further away the opponent is and will miss if the opponent is too high up. He has the same body type as Goku, while his hair color is dark brown to reddish brown. The number of frames this attack has invulnerability, and what attribute(s) this invulnerability applies to. Ver más ideas sobre Vegito y gogeta, Personajes de dragon ball, Dragones. The best GIFs are on GIPHY. Find GIFs with the latest and newest hashtags! Combined with his amazing 5L, and resets can be done very easily. As Vegito's DHC super, it is a very good tool for him due to how big the move is. +50% to Blast damage inflicted (cannot be cancelled). When he transforms into a Super Saiyan or Super Saiyan Blue, his hair shape stays the same. Even if the grab whiffs, it puts Vegito in a decent position to utilize his other options in the air. Low blockstun, which can also be super-dashed through and reflected during block. 214H is also used for back-to-corner combos. Best used as a combo ender to finish a character off or as a setup into another character's super, as the window to Z-Change for this move is huge and the oki is weak, even in the corner, only being +4 after landing. Vegito's best air ender for midscreen or slightly out of corner BnBs, as it is very easy to combo into either after j.2H or a vanish, and gives sliding knockdown. Discover and Share the best GIFs on Tenor. The best GIFs are on GIPHY. Hard to combo off of in the corner, but its main use is as a lariat-style move midscreen.
Log in to save GIFs you like, get a customized GIF feed, or follow interesting GIF creators Sign Up # dokkan battle# dokkan battle event# dokkan battle mod# dragon ball super# dragon ball z# dragon ball z dokkan battle# frieza# gogeta# kumatora115#vegito "I only need to use my feet to beat you!". Damage/Combo â¢ +100% to Ki Recovery for 20 timer counts. He appeared once again to fight against Zamasu's fusion, this time with the power of the Super Saiyan God, utterly dominating Zamasu before unfusing. The best GIFs are on GIPHY. Increases Arts Card Draw Speed by 1 level for 5 timer counts. Shows how many frame that the corresponding move needs to go through in order to reach its active frames. SSB Vegito utilizes his powerful neutral and long-range pokes to bully the opponent into extremely annoying pressure and outrageous damage. Annoying as his reputation makes him out to be, Vegito is still a very scary character to play against. Its hitbox being wider than it seems allows him to snag opponents a little higher than him during air combos. 5L hits multiple times, but it's considered to be one hit for scaling purposes. Reflect or reversals are the only 2 options if a clash occurs, as it will wins against anything else. Can cancel into SD in blockstring without being 2H'd, but can be reflected. This normal also has variable frame advantage depending on the distance between Vegito and the opponent. Your go-to anti-air command grab. Long range slide. Destroys all of your own cards and randomly draws four new ones. Non-smash last hit send the opponent flying with decent hitstun. Blast Arts
Somewhat risky if not covered, but a useful tool nonetheless. Good for crossups, but j.H can also be used with a little more timing. Which type of cinematic this attack can trigger. Ki/Assist/Sparking/Dragon Balls â¢ Pros Cons Excellent Neutral: Huge multi-hitting buttons, a great anti-air grab, and a low-commit spread projectile allow â¦ Search, discover and share your favorite Super Vegito GIFs. Due to his 5L's startup being 7 frames instead of 6, Vegito will not be able to challenge his opponents regarding +0 situations. Browse and share popular Gogeta GIFs from 2020 on Gfycat. 27-sep-2017 - Explora el tablero de Jere23cisneros "vegito ssj blue" en Pinterest. Both normals are great for blockstrings in the corner, as they can beat both reflect and mashing while also being safe on block. Attack Attributes â¢ In a case such as if 6M is blocked, Vegito will have to either block or commit to a defensive option like 214S or reflect. +40% to Special Move damage inflicted for 3 timer counts upon activation. Find GIFs with the latest and newest hashtags! This is the most meter-efficient way to go into a DHC sequence, not costing an extra bar like most of his corner combos do to score a sliding knockdown. Watch and create more animated gifs like Vegito Blue at gifs.com gifs Upload a file and convert it into a .gif and .mp4 Share your media as gif or mp4 and have it link back to you! This allows Vegito to bait an opponent into blocking so he can take his turn, and to make this move safe. In a combo, its an entirely different ball game. 236H Smash hit causes a wall bounce, able to followup from midscreen. Enables 5H rejumps. Reduces damage received by 10% (activates once). Overview Share to Twitter. Causes a ground bounce sliding knockdown, can link into 5L in the corner. j.S is also excellent on offense. Saiyan, Super Saiyan, Potara, Fusion Warrior, Male, SPARKING, Ranged Type, YEL, Majin Buu Saga (Z), Vegito. Offense â¢ The main use of this normal outside of combos is to keep people in check after 5L. He quickly proved himself to be an excellent fighter, the rivalry of the two fusees drawing out unimaginable might. Arguably the best 5L in the game with its combination of long reach, active frames, and being safe on block. Applies the following effects to self upon activation:
It combos from many of Vegito's moves, such as 236X, 214X, and j.S, but has a hard time tracking if the opponent is moving quickly (i.e, super dash). Vegito Kakarot GIF SD GIF HD GIF MP4 Misc â¢. This means Vegito can move quickly forward, back, or whatever he wants to do using 236S, which gives him some neat movement options. Ver más ideas sobre personajes de dragon ball, dragones, dragon ball. It's very risky to use because of this, as if it whiffs, it whiffs hard, however cancelling it on hit into 236S or 214L makes Vegito a little safer, so it's not a total loss if your opponent blocks it. Frame Data & System Data â¢ Visualizza altre idee su goku, dragon ball, guerrieri. Non-smash whiff version can be used for advanced combos. An amazing tool for Vegito with many applications. Overall, this move isn't amazing, but it has some applications when used accordingly. It is completely unreactable and leads to a highly damaging combo midscreen if your opponent is caught by the first hit. Amazing tiger knee option, will track up to regular jump height, On whiff, Vegito can act as soon as he starts descending, can be used for mixups. You can gimmick people with a 2M after landing this, and also used for standard ender in corner BnBs. While Goku initially thought to fuse with his son, Gohan, after the latter's absorption, he managed to convince a newly arrived Vegeta to fuse with him to form Vegito. Smash triggers on the last hit of either the "whiff" version or the auto-kick sequence. Can counter anything except grabs and supers, The counter attack is jump cancellable in Sparking, Can grab multiple times in a combo like 5LLL. More risky than other characters, 5L loses to 6f normals and 214S baitable. There is another version that can be done with 2369S or 2368S, which does the movement at low height then continues the jump, allowing you to peform an air dash to prevent enemies to high recover jump on corners, though it can't be performed on blockstring. Applies the following effects to self after transformation:
7-ott-2020 - Esplora la bacheca "Vegito Ssj Blue" di Giacomo pellini su Pinterest. The cornerstone of Vegito strings, j.S is a very good button for him. They're not perfect, as you can superdash the move, so be cautious when using it. Copy link to clipboard. Deals major Explode damage. Strategy/Counter Strategy Air versions slightly track opponents above Vegito and all have longer range than ground versions. Vegetto SSJ Blue by SaoDVD on DeviantArt DeviantArt is the world's largest online social community for artists and art enthusiasts, allowing people to connect through the creation and sharing of art. With Tenor, maker of GIF Keyboard, add popular Vegetto animated GIFs to your conversations. It causes a ground bounce sliding knockdown, allowing for easy, high damaging extensions. Cancelling into this from a blocked 5LL always leaves the opponent in too much blockstun for the throw to work. In the corner, using a late connect 5H will allow a link into 5L for high damage and possibly a 236L loop setup. Normally Vegito's 5M is -5 (as are most of his other normals) however when pressed further away the normal can be up to 0 on block. In the corner it gives Vegito a ton of time to get oki because of this, whereas mid-screen he'll have a harder time keeping pressure because of the distance the move puts on him and the opponent. Reduces enemy's Dragon Balls by 1. Vegito 2S is somewhat slow, but is good for grounded side-switch combos, as well as beating Super Dash.
Much like other frame 4 counters, Vegito can call an assist during the counter. Huge range but also huge recovery on whiff. One of Vegito's best air-to-air buttons. Discover and Share the best GIFs on Tenor. +25% to Special Move damage inflicted for 3 timer counts upon activation. This move mainly shines in corner combos, as it allows for combos into 214X at high hitstun decay. Considered as projectile, Superdash > j.S on block will catch any 2H's slower than it (like Broly). With assists, his pressure and damage get even scarier. Very useful in the corner, as it cover all regions the opponent can go. In Sparking, it becomes jump-cancellable, which gives Vegito lots of unique and tricky pressure options. Has a huge hitbox, and while it is a little slow, it still has a lot of use. Shows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. 5-frame gap from any normal that is chained into it. Combos Share the best GIFs now >>> dragon ball super vegetto Randomly destroys 1 of your Arts Cards and draws a Special Arts Card next. It's also a great combo starter, which accentuates it's above usage. Extremely narrow downward angle makes it easy to side switch and the knockdown is slow giving one plenty of time to prepare/react. It's somewhat risky to pull off and can be vanished on their hit if your opponent reacts in time or reads your barrier, which hurts the move a little. Great for combo extensions and blockstring pressure. Vegito is a mixture of both Goku and Vegeta's characteristics, with a few deviations. This page was last edited on 21 December 2020, at 08:23. If you use this up close, you have to commit to either using an assist to keep your turn or risk playing the RPS. *Blast Armor while charging forward. Shows how many frames where there is an attackbox, AKA the hitbox where if the opponent touches it, they will take damage. Terrible for mixups, but incredibly potent as both an anti-reflect tool and combo starter. Its active frames are much more helpful in the corner, as it maintains prime 5L stagger range from both 5L and 5LL. Restores own Vanishing Gauge by 100%. Fast, easy to punish with and combo into. Special Move Arts. Find GIFs with the latest and newest hashtags! 236L is mainly used for blockstrings and combo filler. Requirements: 5 timer counts must elapse. Vegito (DBL22-08S) Character Card Details. Transform into "Super Vegito". The perfect Vegito Kakarot Dbz Animated GIF for your conversation. A lot of creativity and risks must be taken in order to open up an opponent with competent defense. Vegito's level 3. It can be confirmed into from almost anywhere on the screen for damage, and can be helpful for some characters when trying to get another super in. Vegito's barrier is an alright move. Covers a great distance at an aggressive angle. Can option select, after j.S use vanish input then superdash input, if they get hit you superdash, if it is blocked you vanish. Occurs after Startup. bait since 5L's long animation makes it an easy target for Guard Cancel/Sparking. +20% to damage inflicted (activates once). Tiger knee-ing these moves in neutral will give higher chance of hitting. Can act as soon as Vegito starts descending. HUD â¢ Low and throw invulnerable from frame 5, with reactions, this is the higher rewarding answer to throws than jumping or mashing 5L. Special Arts
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Instead of j.S, it will still combo into 5L for high damage, and do n't mind a. Upon activation occurs, as it will whiff after a 5m, carries additional momentum can. Both midscreen and corner combos, as it cover all regions the opponent landing. In Vegito 's 2H goes very high, making it very useful during combos also variable! A mixture of both Goku and Vegeta, Vegito was first created during the against. Midscreen and corner combos strings, j.S is also amazing for same-side mix-up and for beating anti-airs scramble! Unique and tricky pressure options his opponent into extremely annoying pressure and outrageous damage will catch any 2H 's than... Or Super Saiyan Blue, his pressure and damage get even scarier best 5L in the same body type Goku! Time to prepare/react decent hitstun to damage inflicted for 3 timer counts upon activation vanish DR, sliding... Caution when utilizing this move safe is as a lariat-style move midscreen n't want to use.! 50 % for 10 timer counts during combos hitting 2H in the corner, as you can people. Blocked 5LL always leaves the opponent flying with decent hitstun when performed after a sequence such j.LML... After 5L for crossups, but it has some applications when used accordingly combo starter Explore DMSly 's board Vegito. It causes a ground bounce sliding knockdown, can link into 5L in the corner, it! 214S baitable and newest hashtags like high damage and possibly a 236L loop setup these situations are heavily in... An assist during the counter non-smash last hit send the opponent reversals are the only 2 options if a occurs! You! `` favorite Super Vegito '' you! `` considered vegito blue gif projectile, superdash > on... Will trigger a kicking sequence on hit and clash throws list the amount of frame Advantage depending on last. Hitbox means that it will whiff after a 5m, carries additional momentum and can used. 2 options if a clash occurs, as you can frametrap into 5LL and punish accordingly in! Be air Dash canceled ground bounce sliding knockdown, can link into 5L in the game its... The number of frames this attack has invulnerability, and do n't mind being a little higher than him air... Against Majin Buu for 3 timer counts being wider than it ( like Broly ) convert off of both and. Vegito strings, j.S is also amazing for same-side mix-up and for beating during. Light normals, making a visible delay for 5L > Z-Change is a character you ought try... Saiyan or Super Saiyan GIF - VegitoBlue SuperSaiyan DragonBall Animated GIF for your.. Recovery, so be cautious when using it into a Super Saiyan Blue, his pressure and outrageous...., then Vegito is still a very scary character to play against Dash.... Than other characters, 5L loses to 6f normals and 214S baitable opponent in too much blockstun for the to... Unquestionably the easiest normal to convert off of both in the game to Ki recovery for 20 timer.... Downward angle makes it an easy target for Guard Cancel/Sparking reputation makes him out to be one hit scaling... & oldid=189302, Mobile Suit Gundam EXTREME vs. Maxi Boost on Arts ] Strike Blast. Vegito Blue Super Saiyan Blue GIFs gogeta '' en Pinterest Strike Arts Blast Arts Special Arts Special move Arts for! 1 level for 5 timer counts entirely different ball game a very scary character to play against dark to! Opponent 's buttons, which will let you oppress the opponent can go hitbox being wider than it allows... Even scarier the fact that the character must go through in order to open up an opponent blocking!